﻿using System;

namespace TeamReview.Settings
{
    [Serializable]
    public class TeamSetting
    {
      private String artifactUri;
      private int itemAssociated = 0;
      private Guid queryGuid;
      private string userAssigned = String.Empty;
      private string priority = String.Empty;
      private string changeSet = String.Empty;

      public String ArtifactUri
      {
        get { return artifactUri; }
        set { artifactUri = value; }
      }
      
     
        public int ItemAssociated {
          get { return itemAssociated; }
          set { itemAssociated = value; }
        }

        public Guid QueryGuid {
          get { return queryGuid; }
          set { queryGuid = value; }
        }
        public string UserAssigned {
          get { return userAssigned; }
          set { userAssigned = value; }
        }
        public string Priority
        {
          get { return priority; }
          set { priority = value; }
        }

        public string ChangeSet
        {
          get { return changeSet; }
          set { changeSet = value; }
        }
      
    }
}
